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Lost Tales and Trunk Stories
Lost Tales and Trunk Stories
13 short stories from the fantasy author of The Darkbow Collection and The Ursia Chronicles. Here can be found tales of fantasy, as well as a touch of horror and science fiction, along with a few stories of everyday people facing harsh circumstances, tales early from this author’s writing career, tales that are not perfect, but pose questions and matters of which to think.
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Mage Hunter: Episode 4: Hammered Iron
Mage Hunter: Episode 4: Hammered Iron
Sergeant Guthrie Hackett finds himself the prisoner of Lord Verkain, King of Kobalos. Can Guthrie escape? Are his companions still alive? And what role does Verkain play in the war between Ursia and the barbaric Dartague? More importantly, Guthrie soon suspects the knights who are his companions have learned he is a mage. This could spell his death. But first he has to escape Verkain and find his way out of a wilderness teaming with the Dartague enemy. Also available Mage Hunter: Episode 1: Blooded Snow Mage Hunter: Episode 2: Sundered Shields Mage Hunter: Episode 3: Bared Blades Mage Hunter: Episode 4: Hammered Iron Mage Hunter: Episode 5: Changeless Fate Mage Hunter Omnibus
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Demon Chains
Demon Chains
A sick murderer stalks the streets of the city of Bond. The killer leaves behind tortured and twisted bodies sliced and ripped apart, often after the most horrible of violations. No one is immune to this stalker's depredations, including children. Especially children. Swordsman Kron Darkbow is not unfamiliar with violence and the darkest aspects of life. He operates in shadows and lives in a haunted asylum, but despite his past, he is also a man who seeks justice and to protect the defenseless. It falls upon him to hunt this killer preying upon the weak and the strong alike, but he soon realizes there is more than one culprit involved in these horrible crimes. A dark mage and his demon partner are at fault, and with each death they grow more and more powerful. Kron only hopes he can put a stop to their acts before more innocents suffer an evil worse than death.
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Dark Triumvirate: 3 Complete Horror Novels
Dark Triumvirate: 3 Complete Horror Novels
This specially-priced set contains three complete horror novels. THE STORM A small town in Kentucky is about to learn fear. Resting in the foothills of Appalachia, Coal Gap is the kind of place where everybody knows one another and people move to raise their children. One of those children is 10-year-old Billy Griffith, who harbors a secret of an unlimited power of the mind. Unfortunately for Billy, his special abilities can't remain hidden forever, and a stormy darkness gathers around Coal Gap, a maelstrom zeroing in on the boy. Within this storm is a stranger with powers of his own to raise the dead and have them do his bidding. This stranger wants Billy's powers for himself, and he does not come alone. THE BASEMENT A new house, a new job, the future before them, the Dinsmores thought they had everything. Yet dreams of the good life quickly give way to a reality of darkness as the young couple begins to move into their new home. For something looms in the basement of the house, something that brings cold, that brings memories and fear and hatred. Terrible things happened in that house long ago, culminating in the basement itself, and now after the house has sat empty for years, something in the basement has found a direction for its rage. The Dinsmores will never be the same. Even if they survive. BIBLE CAMP When a group of young people are sent by their church to clean up an old bible camp in the mountains, none of them knows the secrets of the tragedy that happened there decades earlier. Meeting with the camp’s caretaker, they soon learn some of the tale, but it’s only when night falls and death strikes that they discover true pain and terror. As they are slain one by one, those left struggle to survive, racing through the camp and the woods while searching for safety. But when axes fall and hatchets are slung, throats cut and heads removed, can any hope to live through the night?
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Murder Giraffes
Murder Giraffes
From fantasy and horror author Ty Johnston comes a new low in horror graphic novels. MURDER GIRAFFES! They’ve come from the skies and they seek to destroy all of humanity. The police can’t stop them. The military can’t stop them. Guns don’t seem to hurt them, nor do bullets or bombs or fire or anything else known to mankind. Nothing stands between them and the ultimate annihilation of Earth except ... Tia is a freelance journalist. Caught up in the mayhem of the attack upon New York City, she runs, hides and struggles to survive. Alone, she realizes she must contact others, she must find out what is happening and if there is a way to defeat these evil, vicious, vile, deranged, monstrous giraffes. There is a way, but it is beyond the ken of men. FEATURES 90 white pages of colorful images glossy cover paperback bound 8.5" x 11" Giraffes ... and tigers!
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The Castle of Endless Woe
The Castle of Endless Woe
Althurna at 12 years of age finds herself orphaned after the execution of her father for being a wizard, and now she is trapped in a life of servitude to Duke Rand and his family. Worse yet, the duke has been appointed to a nearly forgotten castle in the northern hinterlands of Ursia. As a member of the noble family's servants, Althurna is obliged to travel the wilds with the family to the castle. Upon arriving, the group finds the place deserted and in a shambles. Work begins to restore the castle and its grounds, but it is soon revealed the living are not the only inhabitants. Finding the nobles and the servants suspect of Althurna because of her ties to magic, she soon learns to trust only one member of their party, Talkan, the barbarian guide. But are a mage's daughter and a warrior with a steel blade any match for what haunts the castle?
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The Sword of Bayne Omnibus
The Sword of Bayne Omnibus
All 3 Books of The Sword of Bayne: Book I: Bayne's Climb The warrior Bayne wakes amid battle with no memory of his identity. Thus begins his pursuit of a dark wizard who might hold the keys to Bayne's past. Eventually the trail leads up a mountain, and the warrior finds he must climb. Book II: A Thousand Wounds Now past the mountain, Bayne discovers another world opening before him, a strange world where a madman sits on the throne of godhood, yet a world which holds secrets of Bayne's origins. Book III: Under the Mountain Sometimes the past is best left unanswered, and Bayne has learned this in a manner most harsh. Made to suffer for his new knowledge, Bayne now looks to his future, and it is a future in which humanity will suffer for its slights and sins against Bayne kul Kanon. Believing himself a god, he sets out on one final quest, a search for friendship.
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The Company of Seven
The Company of Seven
An undead mage thousands of years old slinks through the city of Bond. Rising up from beneath the soil, he soon finds himself allied with escaped fugitives from the Prisonlands, a former knight, a pair of assassins and the chief of thieves. Each has their own wants, their own goals, but the wizard's are the most deadly to the citizens of Bond, and he refuses to be denied his destiny. Spotting healer and wizard Randall Tendbones as a threat, a plan is soon hatched to remove him permenantly, but swordsman Kron Darkbow might have something to say about that. But Tendbones is only the beginning, for the murder of thousands is in the works, and unless Kron can put a stop to the terrors stalking Bond, the devastation will reach across all levels of the city and beyond.
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The Kobalos Trilogy Omnibus
The Kobalos Trilogy Omnibus
Collects The Kobalos Trilogy into one format. Features the novels: City of Rogues, Road to Wrath, and Dark King of the North. City of Rogues Kron Darkbow seeks vengeance, and he plans to have it no matter the costs. Returning to the city of his birth after 15 years, he hunts down the wizard responsible for the deaths of those he loved only to find out another was responsible for the murders. That other is Belgad the Liar, a former barbarian chieftain who is now boss of the city's underworld. Following his path for blood, Kron comes across the magical healer, Randall Tendbones, and accidentally reveals Randall's darkest secret to the world. It's a secret about the past, a secret that has kept Randall on the run for three years. Now it has caught up with him, and Belgad the Liar is suddenly the least of Randall and Kron's concerns. The gaze of Lord Verkain, king of the dark northern land of Kobalos, has fallen upon Kron and Randall. And it is a gaze filled with madness. Road to Wrath Fleeing the barbarian crime lord Belgad the Liar, Kron Darkbow and companions head deep into the mountains and into the dangers of the Prisonlands. Kron's goal? To return healing mage Randall Tendbones to his homeland of Kobalos to face that nation's king, Lord Verkain, who calls himself the Dark King of the North. Along the path filled with demons and monsters, Kron finds his feelings for former enemy and now companion Adara Corvus may be stronger than he would wish. Dark King of the North Kron Darkbow and Randall Tendbones have finally made their way through the Prison Lands into Kobalos, the nation of Randall's birth and the home to the evil Lord Verkain. Joined by master wizard Maslin Markwood, the trio enters the capital city for Randall to confront his father in hopes of ending the attempts on Randall's life and those he loves. But Verkain knows there are strangers in his city, and he allows no good deeds to go unpunished.
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Bayne's Climb
Bayne's Climb
Bayne kul Kanon pursues a dark wizard across a decade and eventually up a mountain path, and when the path runs out, up the side of the mountain itself. Why does Bayne seek this wizard? Because Bayne is a warrior without a past. Ten years earlier he woke amid battle with no memories, his only ally the wizard. His enemies, numberless. Once the wizard fled, Bayne set out on foot after him. Now they have come to the mountain, and Bayne is determined to climb and to find the truth. Along the way up the mountain, the warrior finds many new enemies, dangers and oddities. All hamper his quest to find the wizard, and all must be overcome. Yet in the end, will Bayne truly want to know the truth? Is he able to handle the truth? And is there even a truth to be discovered? Also available A Thousand Wounds: Book II of The Sword of Bayne Under the Mountain: Book III of The Sword of Bayne The Sword of Bayne Omnibus
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