"... introduces students to one, two and three dimensions in a very modern way, by exploring some possible shapes for our 3-dimensional universe. The students learn by example, using paper-and-scissors activities, pencil-and-paper games, Java-based computer games and a computer-animated video (The shape of space) to explore a few of the simplest possible universes..." -- p. xi.
Book Details
- Country: US
- Published: 2001
- Publisher: Key Curriculum Press
- Language: English
- Pages: 133
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- Reading Modes: